Hola amigos: A VUELO DE UN QUINDE EL BLOG., hemos recibido de la Agencia Espacial NASA, la información que ya existen las nuevas herramientas necesarias para el viaje que tiene programado NASA hacia Marte.
More information...
http://www.nasa.gov/mission_pages/msl/index.html
On the three-year anniversary of the Mars landing of NASA’s Curiosity
rover, NASA is unveiling two new online tools that open the mysterious
terrain of the Red Planet to a new generation of explorers, inviting the
public to help with its journey to Mars.
Mars Trek is a free, web-based application that provides high-quality, detailed visualizations of the planet using real data from 50 years of NASA exploration and allowing astronomers, citizen scientists and students to study the Red Planet’s features.
Experience Curiosity allows viewers to journey along with the one-ton rover on its Martian expeditions. The program simulates Mars in 3-D based on actual data from Curiosity and NASA's Mars Reconnaissance Orbiter (MRO), giving users first-hand experience in a day in the life of a Mars rover.
A NASA team already is using Mars Trek to aid in the selection of possible landing sites for the agency’s Mars 2020 rover, and the application will be used as part of NASA’s newly-announced process to examine and select candidate sites for the first human exploration mission to Mars in the 2030s.
“This tool has opened my eyes as to how we should first approach roaming on another world, and now the public can join in on the fun,” said Jim Green, director of NASA’s Planetary Science Division in Washington. “Our robotic scientific explorers are paving the way, making great progress on the journey to Mars. Together, humans and robots will pioneer Mars and the solar system."
Mars Trek has interactive maps, which include the ability to overlay a range of data sets generated from instruments aboard spacecraft orbiting Mars, and analysis tools for measuring surface features. Standard keyboard gaming controls are used to maneuver the users across Mars’ surface and 3-D printer-exportable topography allows users to print physical models of surface features.
Mars Trek was developed by NASA's Lunar Mapping and Modeling Project, which provides mission planners, lunar scientists and the public with analysis and data visualization tools for our moon. LMMP is managed by NASA's Solar System Exploration Research Virtual Institute at NASA's Ames Research Center in Moffett Field, California.
Experience Curiosity also uses real science data to create a realistic and game-ready rover model based entirely on real mechanisms and executed commands. Users can manipulate the rover’s tools and view Mars through each of its cameras.
"We've done a lot of heavy 3-D processing to make Experience Curiosity work in a browser. Anybody with access to the web can take a journey to Mars," said Kevin Hussey, manager of the Visualization Applications and Development group at NASA’s Jet Propulsion Laboratory (JPL) in Pasadena, California, which manages and operates the Curiosity rover.
Curiosity's adventures on the Red Planet began in the early morning hours of Aug. 6, 2012, Eastern time (evening of Aug. 5, Pacific time), when a landing technique called the sky-crane maneuver deposited the rover in the 96-mile-wide Gale Crater. From there, the rover began investigating its new home, discovering it had landed near an ancient lakebed sprinkled with organic material. Billions of years ago, fresh water would have flowed into this lake, offering conditions favorable for microbial life.
"At three years old, Curiosity already has had a rich and fascinating life. This new program lets the public experience some of the rover's adventures first-hand," said Jim Erickson, the project manager for the mission at JPL.
NASA has been on Mars for five decades with robotic explorers, and August traditionally has been a busy month for exploration of the planet. Viking 2 was put into orbit around Mars 39 years ago on Aug. 7, 1976, making NASA’s second successful landing on the Martian surface weeks later. MRO was launched on Aug. 12, 2005 and still is in operation orbiting Mars. And, Tuesday, Aug. 4 marked the eight-year anniversary of the launch of the Phoenix mission to the north polar region of the Red Planet.
NASA’s orbiters and rovers have changed the way we look at Mars and enable continued scientific discoveries that one day will pave the way for astronauts to explore the Red Planet.
More information about NASA's journey to Mars is available online at:
https://www.nasa.gov/topics/journeytomars
For more information about Curiosity, visit:
http://www.nasa.gov/msl
To download and print a 3-D model of Curiosity, go to:
http://nasa3d.arc.nasa.gov/detail/mars-rover-curiosity
-end-
Mars Trek is a free, web-based application that provides high-quality, detailed visualizations of the planet using real data from 50 years of NASA exploration and allowing astronomers, citizen scientists and students to study the Red Planet’s features.
Experience Curiosity allows viewers to journey along with the one-ton rover on its Martian expeditions. The program simulates Mars in 3-D based on actual data from Curiosity and NASA's Mars Reconnaissance Orbiter (MRO), giving users first-hand experience in a day in the life of a Mars rover.
A NASA team already is using Mars Trek to aid in the selection of possible landing sites for the agency’s Mars 2020 rover, and the application will be used as part of NASA’s newly-announced process to examine and select candidate sites for the first human exploration mission to Mars in the 2030s.
“This tool has opened my eyes as to how we should first approach roaming on another world, and now the public can join in on the fun,” said Jim Green, director of NASA’s Planetary Science Division in Washington. “Our robotic scientific explorers are paving the way, making great progress on the journey to Mars. Together, humans and robots will pioneer Mars and the solar system."
Mars Trek has interactive maps, which include the ability to overlay a range of data sets generated from instruments aboard spacecraft orbiting Mars, and analysis tools for measuring surface features. Standard keyboard gaming controls are used to maneuver the users across Mars’ surface and 3-D printer-exportable topography allows users to print physical models of surface features.
Mars Trek was developed by NASA's Lunar Mapping and Modeling Project, which provides mission planners, lunar scientists and the public with analysis and data visualization tools for our moon. LMMP is managed by NASA's Solar System Exploration Research Virtual Institute at NASA's Ames Research Center in Moffett Field, California.
Experience Curiosity also uses real science data to create a realistic and game-ready rover model based entirely on real mechanisms and executed commands. Users can manipulate the rover’s tools and view Mars through each of its cameras.
"We've done a lot of heavy 3-D processing to make Experience Curiosity work in a browser. Anybody with access to the web can take a journey to Mars," said Kevin Hussey, manager of the Visualization Applications and Development group at NASA’s Jet Propulsion Laboratory (JPL) in Pasadena, California, which manages and operates the Curiosity rover.
Curiosity's adventures on the Red Planet began in the early morning hours of Aug. 6, 2012, Eastern time (evening of Aug. 5, Pacific time), when a landing technique called the sky-crane maneuver deposited the rover in the 96-mile-wide Gale Crater. From there, the rover began investigating its new home, discovering it had landed near an ancient lakebed sprinkled with organic material. Billions of years ago, fresh water would have flowed into this lake, offering conditions favorable for microbial life.
"At three years old, Curiosity already has had a rich and fascinating life. This new program lets the public experience some of the rover's adventures first-hand," said Jim Erickson, the project manager for the mission at JPL.
NASA has been on Mars for five decades with robotic explorers, and August traditionally has been a busy month for exploration of the planet. Viking 2 was put into orbit around Mars 39 years ago on Aug. 7, 1976, making NASA’s second successful landing on the Martian surface weeks later. MRO was launched on Aug. 12, 2005 and still is in operation orbiting Mars. And, Tuesday, Aug. 4 marked the eight-year anniversary of the launch of the Phoenix mission to the north polar region of the Red Planet.
NASA’s orbiters and rovers have changed the way we look at Mars and enable continued scientific discoveries that one day will pave the way for astronauts to explore the Red Planet.
More information about NASA's journey to Mars is available online at:
https://www.nasa.gov/topics/journeytomars
For more information about Curiosity, visit:
http://www.nasa.gov/msl
To download and print a 3-D model of Curiosity, go to:
http://nasa3d.arc.nasa.gov/detail/mars-rover-curiosity
-end-
Dwayne Brown / Laurie Cantillo
Headquarters, Washington
202-358-1726 / 202-358-1077
dwayne.c.brown@nasa.gov / laura.l.cantillo@nasa.gov
Guy Webster / Whitney Clavin
Jet Propulsion Laboratory, Pasadena, Calif.
818-354-6278 / 818-354-4673
guy.w.webster@jpl.nasa.gov / whitney.clavin@jpl.nasa.gov
Darryl Waller
Ames Research Center, Moffett Field, Calif.
650-604-4789
darryl.e.waller@nasa.gov
Headquarters, Washington
202-358-1726 / 202-358-1077
dwayne.c.brown@nasa.gov / laura.l.cantillo@nasa.gov
Guy Webster / Whitney Clavin
Jet Propulsion Laboratory, Pasadena, Calif.
818-354-6278 / 818-354-4673
guy.w.webster@jpl.nasa.gov / whitney.clavin@jpl.nasa.gov
Darryl Waller
Ames Research Center, Moffett Field, Calif.
650-604-4789
darryl.e.waller@nasa.gov
Last Updated: Aug. 5, 2015
Editor: Gina Anderson
Tags: Ames Research Center, Journey to Mars, Mars Science Laboratory (Curiosity)
Curiosity Celebra su Tercer Aniversario en Marte
05.08.15.- Es un verano de hitos para la exploración de Marte. Hace cincuenta años, la Mariner 4 se convirtió en la primera nave espacial en tomar fotografías cercanas de Marte. Hace treinta y nueve años, el lander Viking 1 se convirtió en la primera nave espacial en aterrizar exitosamente en el Planeta Rojo. Y ahora, Curiosity celebra 3 años en Marte - trabajando en perfecto estado durante más de mil días marcianos.
Desde su llegada en agosto de 2012,
Curiosity ha recorrido casi once kilómetros desde su lugar de aterrizaje
a los pies del Monte de Sharp en el cráter Gale. El primer año lo pasó
recorriendo a través de cauces antiguos y exploró Yellowknife Bay, el
lugar donde se albergaba un antiguo lago. Ahí es donde Curiosity perforó
y tomó muestras del fondo del lago para revelar la evidencia de agua
dulce. También encontró moléculas orgánicas que contienen carbono en una
forma utilizable para la vida. Así que si la vida alguna vez estuvo
presente en Marte, un sitio como Yellowknife Bay podría albergarla.
Después Curiosity puso rumbo a otro de
sus objetivos, el Monte Sharp. Fue entonces cuando los ingenieros
notaron un desgaste excesivo en las ruedas del rover. Entonces los
ingenieros tuvieron que trabajar para lograr entender las causas y la
forma de evitarlo. Pero ahora estamos seguros de que las ruedas pueden
llevarnos a donde tenemos que ir.
Concepto artístico del rover Curiosity en el Planeta Rojo. Image Credit: NASA/JPL-Caltech |
Ha sido todo un viaje por carretera.
Curiosity ha perforado en la región de Kimberley, conducido a través de
valles largos y captado fotos de la geología en carretera antes de
llegar a la roca madre en la base del Monte Sharp.
Pasamos varios meses estudiando estas
rocas en Pahrump Hills. El equipo científico ha estado fascinado por
todos los signos de agua antigua en el Monte Sharp. Es probable que el
cráter Gale acogió una vez muchos ríos y lagos, llevando el sedimento al
fondo del cráter, que ahora forma la capa inferior del Monte Sharp.
Ahora que estamos subiendo por las
faldas de la montaña, la conducción es un reto. El equipo se basa en
imágenes de la sonda espacial Mars Reconnaissance Orbiter, MRO, para
encontrar caminos seguros para alcanzar objetivos geológicos
interesantes.
Llegar a la ubicación actual del rover
en Marias Pass requirió una fuerte subida hasta una colina de 6 metros. A
medida que subimos la colina, el espectrómetro láser ChemCam de
Curiosity notó inusualmente altas cantidades de sílice en las rocas
cercanas. ¿Qué podría significar eso? ¿Fueron las condiciones
ambientales buenas o peligrosas para la vida? ¿Podría la sílice haber
conservado moléculas orgánicas en las rocas para poder estudiarlas hoy?
Tenemos la esperanza de averiguarlo.
Nada de esto sería posible sin el equipo
especializado de ingenieros del rover en el JPL. Cada día que operan
con Curiosuty, un equipo de enlace descendente estudia la información
enviada por el rover y se asegura de que está sano y listo para proceder
con las siguientes actividades.
A continuación, un equipo de enlace
ascendente convierte los deseos del equipo científico en secuencias de
comandos que se pueden ejecutar de forma segura por el rover. Es un
proceso intenso que lleva cerca de nueve horas cada día.
Así que felicitaciones a todo el equipo y feliz aniversario para Curiosity. ¡Sigue adelante!
NASA
Guillermo Gonzalo Sánchez Achutegui
ayabaca@gmail.com
ayabaca@hotmail.com
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